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Release Notes

VU.CITY Desktop (click to expand):
VU.CITY 4.30 (2024) NEW

Key Bug Fixes:

- Addressed an issue that prevented the toolbar screenshot and video tool from being used in protected views.
- Addressed an issue that caused exported images from 2D views to lose watermark and position information.
- Addressed an issue where edge lines and ambient occlusion (AO) fixes did not apply to screenshots.
- Addressed an issue that caused scrolling in the UI to unintentionally affect the world camera.
- Addressed an issue where "Completed" geometry in the timeline was displayed in yellow, causing overlap with the original model.
- Addressed an issue where timeline buildings were displayed without materials.
- Addressed an issue that occurred where under-construction buildings were marked as consented, causing blue buildings to appear yellow.
- Addressed a visual issue where the loaded file timeline date was incorrect.
- Addressed an issue that caused hide tool points to not place immediately.
- Addressed an issue with misalignment in the hide tool.
- Addressed an issue where the camera unintentionally exited 2D mode.
- Addressed an issue that prevented watermark and position information from being included in exported 2D view images.
- Addressed an issue that caused loading a save file to enter a 2D top-down view.

VU.CITY 4.28 (2024)

Key Bug Fixes:

- Resolved: Edge lines and AO fix for 2D orthographic does not apply to screenshots

Enhancements:

- Updated the London St Pauls Height Grid to 2024 version and added the full extent of it (merged points and grid source data)

VU.CITY 4.27 (2024)

Key Bug Fixes:

- Scrolling while on the UI affects the world camera
- Visual only - Loaded file timeline date not correct
- Outline of the Land Registry Query data layer follows the user's camera movements
- Deleting imported models hangs the app
- Loaded save files do not inherit the sidebar time/date slider correctly
- Timeline buildings don't fully change colour in camera view export
- Point info box disappears when removing all but the last measurement point
- Shadow toggle incorrect upon loading a file
- Billboards are not working in 2D Orthographic Mode
- Precise orbit movement toggle not interactable
- Mouse pointer should change when clicking on start measurement option
- Unchecked elements being loaded/merged
- Timeline slider affects orbit move, while dragged
- Bearing slider goes to 0 once you reach the end of the slider in view options

Enhancements:

- Enabled Edge Lines and Ambient Occlusion in 2D Orthographic mode
- Enabled Specular Highlight to render in 2D Orthographic mode
- Improved appearance of buildings in 2D Orthographic Mode when shadows are turned off

VU.CITY 4.22.6 (2024) Hotfix

Key Bug Fixes:

- Addressed an issue where some Walk Cameras were incorrectly assigned as 2D Viewpoints, causing crashes/errors.
- Added the missing copyright symbol to the about screen.

VU.CITY 4.22 (2024)

Key Features:

- Introduced Orthographic Top Down View (2D Mode)
- Introduced an option to turn all the Timeline buildings grey


Enhancements:

- Updated SiteSolve libraries


Key Bug Fixes:

- Addressed an issue that caused an error and green base map to appear when loading a second view.
- Addressed an issue where the plotted area point would not disappear after adding an additional point.
- Addressed an issue causing glitching and odd shadows on geometry.
- Addressed an issue where the view map arrow was missing.
- Addressed an issue that occurred when deleting a camera.
- Addressed hover utility performance to improve user experience.
- Addressed an issue where the hover state was not working in main menu buttons.
- Addressed an issue where measurement data was not being updated when moving the endpoint.
- Addressed an issue where thumbnails in the camera sidebar were stretched.

VU.CITY 4.20.2 (2024) Hotfix

Key Bug Fixes:

- Addressed an issue that prevented from exiting the camera edit view.

VU.CITY 4.20 (2024)

Viewshed enhancements:

- Implemented a tooltip on a viewshed showing which viewpoints contribute.
- User interface improvements.


Key Bug Fixes:

- Addressed an issue that prevented some users from launching the 3D app.
- Addressed an issue that would cause phantom consents appearing in exports.
- Addressed an issue where the selection cursor only showed on one Archimesh building.
- Addressed an issue that caused the functionality of the created building floor count input to be incorrect.
- Addressed an issue that prevented Frame clipboard links to not be removed.
- Addressed an issue that caused the create tool arrows to not be removed as expected.
- Addressed an issue that fixed the inability to save over the saved file.
- Addressed an issue that where using the highlighter caused unintended disruptions with the cursor.
- Addressed an issue where group conflicts were not triggered when editing a group.
- Addressed an issue where the plotted area point would not disappear after adding an additional point.
- Addressed an issue that updated the direct hide tool group location on removal.
- Addressed an issue where users could still interact with VU.CITY while a project is being loaded.
- Addressed an issue that fixed the appearance of phantom buttons when using the Camera Studies search functionality.
- Addressed an issue affecting the colour of the view save button text.
- Addressed an issue that prevented turning off highlight building updates the camera thumbnail.
- Addressed an issue that affected the performance in the Create tool with lots of buildings.
- Addressed an issue where the minimap on camera exports intermittently didn't show trees/models.

VU.CITY 4.19 (2023)

Key Features:

- Introduced Viewshed.


Hide tool enhancements:

- The index number of the newly added/extended plotted area buildings will now continue from the last assigned value.


Key Bug Fixes:

- Addressed an issue that caused unintended camera movement while typing in fields with hotkeys (WASD).
- Addressed an issue that prevented duplicating of a plotted group, when the original duplication was followed by deleting one of the duplicates.
- Addressed an issue where hidden buildings would unexpectedly reappear when editing a conflicting plotted area.

VU.CITY 4.17 (2023)

Key Features:

- Added functionality to duplicate Hide tool groups.


Enhancements:

- Extending the Hide Tool plotted area will now automatically hide the previously hidden items.


Key Bug Fixes:

- Addressed an issue that prevented certain save files from loading, causing the app to freeze.
- Addressed an issue that resulted in the scene state for Camera Views not saving correctly when loading old save files with Object Remover groups.
- Addressed an issue where Timeline buildings hidden in a Hide Tool Building Group would reappear when creating a new Camera View.
- Addressed an issue where Timeline buildings coloured with the Highlighter tool could lose their colour when saving a Camera View.
- Addressed an issue where loading Hide Tool groups that conflict with each other would activate the incorrect group.
- Addressed an issue where hiding trees or terrain when a group was inactive did not work correctly.
- Addressed an issue where the autosave function, triggered by duplicated sessions, did not place the saved data into a folder on the Hub.
- Other minor fixes.

VU.CITY 4.16.1 (2023)

Key Features:

- Introduced Hide tool
- Introduced exporting an object from Hide tool

Enhancements:

- Amended the default camera lens value from 36.9mm to 24mm
- The file extension to VU files in Hub will now be added
- Added import progress in model import toast.
- Removed MSI from the installer process.
- Refactored the ZTV tool for Optix7.
- Optimised the login screen UI.

Key Bug Fixes:

- Addressed an issue that prevented updating the image export filename from the camera tool.
- Addressed an issue that resulted in the export buttons in the Camera UI being permanently disabled.
- Addressed an issue where exporting screenshots with the UI on didn't include the target highlighter.
- Addressed an issue where the release contained a "BurstDebugInformation_DoNotShip" folder.
- Addressed an issue where resetting a city then loading a project caused view options to break.
- Addressed an issue where the cursor didn't revert to default after cancelling a measurement group.
- Addressed an issue where hyperlinks stopped working after the first one was clicked.
- Addressed an issue that occurred when pushing views into a saved camera study.
- Addressed errors or issues with importing FBX files that prevented the rest of the project from opening correctly.
- Addressed an issue that prevented applying colour to imported models.
- Addressed an issue where a model failed to import and displayed an error.
- Addressed an issue with the Quick Screengrab Tool that occurred on connection drop-outs.
- Addressed an issue where batch exports didn't show the entire data layer.
- Addressed an issue where consented buildings appeared in newly loaded tiles despite being turned off on the timeline.
- Addressed an issue with tooltips for text fields in the Create tool menu.
- Addressed an issue where only parts of multi-item imported models could be moved.
- Addressed an issue that caused clipping on the view list.
- Addressed an issue where the mini-map didn't appear when in a Protected View.
- Addressed an issue where the viewpoint name text was illegible when the image/scene behind was white.
- Addressed an issue where saving and exiting a view quickly would break the Camera tool.
- Addressed an issue where cancelling camera view export left the mini-map on the UI.
- Addressed an issue where some models failed to import.
- Addressed an issue where highlighting a building on the timeline and then resetting the highlight changed the colour from blue to yellow.
- Addressed an issue where importing a CSV via the app amended the lens length value.
- Addressed an issue where the eye icon disappeared when hiding an imported model.
- Addressed an issue with the main menu icon scaling.
- Addressed an issue that resulted in intermittently failing Messaging System test.
- Addressed an issue with flattening.
- Addressed an issue that prevented the target building highlighting when placing a single camera view while tile loading was frozen.
- Addressed an issue with the reappearance of the red dot.
- Addressed an issue that caused the measurement point to be moved in all 3 dimensions at once.
- Addressed an issue that caused discrepancies in shadows between the aerial and walk camera from the same viewpoint.
- Addressed an issue to remove the MSI from the installer process.
- Addressed an issue where attempts to use the app while importing a model caused the app to hang.
- Addressed an issue where Protected Views geometry didn't fully load.
- Addressed an issue with clipping on the view list.
- Addressed an issue where resetting a city then loading a project caused view options to break.
- Addressed an issue where the cursor didn't revert to default after canceling a measurement group.

VU.CITY 4.14.10 (2023)

Contains the Features and Bug Fixes introduced by VU.CITY 4.14.6, and:

Key Bug Fixes:

- Addressed an issue that prevented certain models from exporting to SSLV files;
- Addressed an issue that prevented some CSV files from importing to Camera Studies;
- Addressed an issue that prevented from taking screenshots after using the Search tool;
- Addressed an issue that caused the link copying notification to show twice;

VU.CITY 4.9.9 (2023)

Key Features:

- Disabled the visibility states in camera views

Key Bug Fixes:

- Addressed an issue that prevented some projects from loading when the tags were enabled;
- Addressed an issue that prevented adding tags to a project;
- Addressed an issue that prevented saving the views after loading a new camera study;
- Addressed an issue that prevented Timeline from showing upon loading a saved VU file;

VU.CITY 4.9.5 (2023)

Key Features:

- Loading simple point data
- Save model and tool settings into the project
- Turn on multiple data layers at the same time
- Visibility states in camera views

Enhancements:

- Improved in-app messaging when importing an empty file

Key Bug Fixes:

- Addressed an issue that caused the range slider in the toolbar to be actionable when disabled;
- Addressed an issue that caused the Create tool not displaying the correct AOD value;
- Addressed an issue that caused the Create tool menu issues;
- Addressed an issue that caused the Data menu panels to stay open;
- Addressed an issue that caused the keyboard controls for AOD on Building Camera being inverted;
- Addressed an issue that caused the exported Create tool models to stay selected when Loading the project;
- Addressed an issue that caused some object remover items reappearing despite deleting them;
- Addressed an issue that caused long filenames not fully showing when loading/importing;
- Addressed an issue that caused models not defaulting to project drive when exporting;
- Addressed an issue that caused Orbit camera movement when editing points in Create tool;
- Addressed an issue that caused prolonged wait when loading projects containing ZTVs and removed buildings;
- Addressed an issue that caused the ‘It looks like you’re already running VU.CITY 3D in another session’ message to appear in Hub;
- Addressed an issue that caused the Screenshot button becoming unresponsive when waiting for Data layer to load;
- Addressed an issue that caused issues when loading tiles in Dublin;
- Addressed an issue that caused missing London protected views;
- Addressed an issue that prevented tile loading in screenshots;
- Addressed an issue that prevented dismissing the camera menu while entering LVMF;
- Addressed an issue that prevented saving the weather settings in Camera views;
- Addressed an issue that prevented views with an unsupported character in the filename from exporting;
- Addressed an issue that prevented older Create Tool models from loading;
- Addressed an issue that prevented right click/panning from working after resetting city in walk or building view;
- Addressed an issue that prevented the Create tool models from being edited;
- Addressed an issue that prevented saving edits to a Project containing models imported by another user;
- Addressed an issue that prevented loading Projects after resetting the city;
- Addressed an issue that prevented downloading assets when the RAM limit was exceeded;
- Addressed an issue that prevented hyperlinks from working.

VU.CITY 4.8.3 (2022)

Key Features:

- Hub-desktop compatibility
- Importing camera views from .csv files
- Create tool upgrade:
  + Angle-snapping;
  + See a model's GIA and NIA;
  + Simplified UI;
  + Ability to build on terrain or on top of models (the "respect buildings" option);
  + Add or remove points;
- SiteSolve integration:
  + Models built with the Create tool can now be exported to SiteSolve.

Enhancements:

- Enabled typing values into AOD tool
- Developments menu will now automatically close after loading the project
- Double click camera study name to edit
- Object highlighter can now be set separately for each view
- Visible progress of the project loading
- Imported models with long filenames now display the whole name when hovering
- Improved Measurement Point controls;
- Visual improvements to VUStyle line mode;
- Focal point of a ZTV can now be moved;
- Various UI improvements.

Key Bug Fixes:

- Addressed an issue that caused the point tool to not display the correct Eastings value
- Addressed an issue that caused the panorama camera to be positioned higher than it was set
- Addressed an issue that caused the moving of imported models with the 4-way arrow to not be smooth
- Addressed an issue that caused the save button in walk camera to be active when not needed
- Addressed an issue that caused the object highlighter colours to change automatically
- Addressed an issue that prevented the object highlighter deselecting
- Addressed an issue that prevented geolocated SSLV models to not import in the correct location
- Addressed an issue that prevented SSLV models with extensive geometry to import
- Addressed an issue that caused the ZTV tool to display incorrect AOD information;
- Addressed an issue that prevented imported models from being repositioned accurately;
- Addressed an issue that caused some bridges to not appear in exported camera views;
- Addressed an issue that caused cameras placed on the side of a target building to face inward instead of outward;
- Addressed an issue that caused shadows to appear in exported views despite shadows being turned off;
- Addressed an issue that prevented some imported models from uploading successfully to VU.CITY Hub;
- Addressed an issue that prevented models built with the Create tool from being recognised by the ZTV tool;
- Addressed an issue that caused removed models to still be factored into ZTV calculations;
- Addressed an issue that prevented thumbnails in the Camera Tool from reflecting the state of the view port;
- Addressed an issue that could cause the Camera Tool to lose its target building/s when placing Walk Cameras.

VU.CITY 4.4.0 (2022)

Key Features:

- VUStyle with custom colours;
- New Application onboarding guide.

Enhancements:

- Improved Object highlighter interface;
- The Create tool now allows creating sloped faces, pushing/pulling faces and displays the offset dimensions;
- Improved orbit camera control;
- New winter views avaialable in some Protected views;
- Increased the quality of exported screenshots;
- VU.CITY Logo on nadir of 360 images;
- Improved tooltips;
- Enable amending the tile range for walk camera without target building;

Key Bug Fixes:

- Addressed an issue that prevented the Land Registry Query tool scroll past 25 items;
- Addressed an issue that caused projects to come up with an error upon loading;
- Addressed an issue that prevented long distance geometry to render for cameras with no target;
- Addressed an issue that caused the sun dial wheel to affect menu components underneath;
- Addressed an issue that caused the range slider to remain disabled for panoramic views without the selected target;
- Addressed an issue that caused the trees to flash;
- Addressed an issue that caused some of the geometry in panoramic views to not show;
- Addressed an issue that caused mini map to not show in screenshots;
- Addressed an issue that caused the previously deselected target highlighting to show in screenshots;
- Addressed an issue that caused the geometry to not load for some views;
- Addressed an issue that caused some projects with created buildings to not load;
- Addressed an issue that caused the splash screen to show;
- Addressed an issue that caused the Land Registry Query tooltips to not show correctly;
- Addressed an issue that caused tiles to not load and locked camera when creating a Static View while Create tab was open;
- Addressed an issue that caused camera study renaming tick button to not work;
- Addressed unclear messages when saving projects to Hub;
- Addressed multiple Create tool issues;
- Addressed an issue that caused tiles to reload when entering view;
- Addressed an issue that caused panoramic screenshots instead of perspective when in a Pano camera view;
- Addressed an issue that caused tags to not appear in screenshots with interface turned on;
- Addressed an issue that prevented the Measurements and Camera features from being used simultaneously;
- Addressed an issue that caused the Timeline links to not open in VU.CITY Cloud;
- Addressed an issue that caused keyboard controls to not adjust the AOD in Walk view;
- Addressed an issue that prevented the project title from being saved.

VU.CITY 4.3.0 (2022)

Enhancements:

- Various UI improvements;
- Orbit camera updated to reduce unexpected spinning.

VU.CITY 4.2.4 (2022)

Key Features:

- New Screen Recorder tool for recording videos.

Enhancements:

- The A--X Point tool can now calculate the area between three or more points;
- UI improvements to the Create tool to simplify saving and loading models;
- You can now snap corners using the Create tool by holding shift as you click-and-drag;
- Distances between points will now be displayed when plotting the base of a model using the Create tool, and when editing the position of existing points;
- You can now drag-to-reposition models built using the Create tool just like you can with models imported from other software packages;
- The Create tool now has a Select All option;
- A Clear button has been added to the Camera Tool's view search field;
- Wider buttons in the Data menu to better display newer, more complex data sets;
- Selected buildings (red outline) will now appear in 360 degree panorama images;
- The name of a view in the Camera Tool will now appear in the metadata of exported 360 degree panorama images;
- Legends in the Data menu now dynamically resize based on the content;
- Minor UI text updates to make options / menus clearer.

Key Bug Fixes:

- Addressed an issue that caused shadows to appear in exported screenshots while shadows were turned off;
- Addressed an issue that could prevent previews from refreshing when changing camera settings in the Camera Tool;
- Addressed an issue that prevented the Camera Tool from working as expected while using the Create tool;
- Addressed an issue that could prevent users from cancelling out of creating a new Tag;
- Addressed an issue that caused a project's save time to appear as UTC instead of the user's actual timezone;
- Addressed an issue that could cause shadows that have been switched off to unexpectedly switch back on;
- Addressed an issue that could cause context geometry to not load when exporting views to image files;
- Addressed an unexpected error that could occur when taking screenshots after resetting a city model;
- Addressed an issue that caused a licence expiry message to appear on the city selector screen on the day of renewal;
- Addressed an issue that could cause hidden buildings from the Timeline to reappear when moving the orbit camera;
- Addressed an issue that could cause VU.CITY to become unresponsive when generating a 360 degree panorama image;
- Addressed an issue that caused overlayed photographs in protected views to disappear when toggling viewing corridors;
- Addressed an issue that caused the edit menu in the Create tool to remain open when no models were being edited;
- Addressed an issue that prevented context geometry loading correctly when batch-exporting images.

VU.CITY 4.0.2 (2022)

Key Features:

- Panoramic 360 Screenshots now available in the Camera Tool.

Enhancements:

- The Camera Tool edit panel can now be hidden while editing a view to maximise screenspace;
- JPEG is now used instead of PNG for exported images, improving upload/download speed and reducing disk space usage;
- UX improvements for the Create tool.

Key Bug Fixes:

- Addressed an issue that could prevent views from being exported when model freezing is off;
- Addressed an issue that caused the main toolbar to obscure options in the Camera Tool edit menu;
- Addressed an issue that allowed the height of a massing model to be editable using the Create tool when the massing is deselected;
- Addressed an issue that prevented exported IFC models from being re-imported;
- Addressed an issue that caused imported buildings to be deleted in error when deleting massing models using the Create tool.

VU.CITY 3.492.1 (2022)

Enhancements:

- Sunlight Tool now allows manual entry of time;
- Shortcut added to Sunlight Tool that takes you to today's date;
- Camera Tool sidebar can now be minimised while editing a view to maximise screenspace;
- Camera Tool sidebar now indicates the camera type (walk / building / orbit) you are editing;
- Exported CSV files from the Camera Tool will now show the lens length instead of the FOV;
- Various improvements made to the Save / Save As workflow;
- Various improvements to the object selector used by the Object Highlighter and Object Remover tools:
- The minimum and maximum camera lens size in camera studies has been expanded for greater customisation;
- Views added to the Camera Tool without a target selected will now default to the global rendering range;
- Protected Views will no longer show an on/off toggle when there is nothing to toggle off and on.

Key Bug Fixes:

- Addressed an issue that caused the camera to lock to the centre of the city in some situations;
- Addressed an issue that prevented context geometry from loading when resetting the city model in some situations;
- Addressed an issue that caused low-quality shadows in exported screenshots;
- Corrected the height of the river in the London city model;
- Addressed an issue that could affect camera study settings when switching between studies;
- Addressed an issue that prevented the full 16km range from loading when adjusting the Model Range;
- Addressed an issue that prevented editing a camera's pitch in some situations;
- Addressed an issue that prevented the Create Tool from successfully exporting FBX files;
- Addressed an issue that caused the camera study view options panel to remain on-screen after loading a new project;
- Addressed an issue that prevented some bulk actions in the Create Tool menu;
- Addressed an issue that could prevent VU.CITY from reconneting to VU.CITY Drive after a lost connection;
- Addressed an issue that could disable the range slider in the Camera Tool view editor;
- Addressed an issue that distorted Tags visible from within a camera study upon export;
- Addressed an issue that caused massings created with the Create tool to remain selected even after deleting them;
- Addressed an issue that prevented the rendering range to switch correctly between loading strategies when closing a walk camera;
- Addressed an issue that incorrectly triggered an error when loading geolocated models that have been saved into a project;
- Addressed an issue that caused empty camera studies to be appended to some projects;
- Addressed an issue that caused UK date formatting to switch to US in new camera studies;
- The Camera Tool will no longer encounter an error when loading a project with missing imported buildings.

VU.CITY 3.402.1 (2021)

Enhancements:

- Improved alignment of protected views;
- Improved UI messaging for long export times;
- The Select All toggle will now reset each time you open a new Camera Tool study;
- Improved UI wording in the Camera Tool study viewer;
- Whenever selecting Revit as the file origin, the Model Importer will now default to 'feet' as the scale unit.

Key Bug Fixes:

- Addressed an issue that cause the AOD of some wall-mounted cameras to default to 0;
- Addressed an issue that prevented some older projects from loading in the latest version of VU.CITY;
- Addressed an issue that prevented warning messages for some camera studies with missing thumbnails;
- Addressed an issue that affected the geolocation of some imported models when re-opening a project;
- Addressed an issue that prevented users from exiting some camera study views;
- Addressed an issue that caused the Object Highlighter to highlight previously highlighted models;
- Addressed an issue that caused some imported materials to swap or otherwise display in an unexpected way;
- Addressed an issue with some removed models reappearing unexpectedly;
- Addressed an issue with building highlighting not updating when the original model has been repositioned;
- Addressed an issue that caused some camera indicators (red arrows) to face the opposite direction;
- Addressed an issue that caused some hovering tool tips to appear behind the UI;
- Addressed an issue that prevented some models made using the Create tool from being deleted;
- Addressed an issue that prevented thumbnails from being generated for some Camera Tool views;
- Addressed an issue that caused the Camera Tool minimap to unexpectedly appear when closing the batch export menu;
- Addressed an issue with geometry tile-loading not working as expected after exiting a Camera Tool view;
- Addressed an issue that caused some geolocated models to trigger unexpected geolocation warnings;
- Addressed an issue that allowed the Camera Tool studies manager menu to be opened when using presentation mode.

VU.CITY 3.388.1 (2021)

Key Features:

- New Camera Tool including presentation mode;
- New Toolbar for quickly controlling global settings such as weather and trees.

Enhancements:

- Increased visibility of the scroll bar element on the licence selector screen.

Key Bug Fixes:

- Addressed an issue that prevented some older project files from opening.

VU.CITY 3.376.3 (2021)

Key Features:

- Updated logos throughout application to reflect VU.CITY rebrand.

Enhancements:

- Refactored project saving for improved performance;
- Refactored tree rendering for improved performance;
- Refactored graphical shaders for improved load times;
- Added error messaging when a project file fails to load.

Key Bug Fixes:

- Addressed an issue that prevented some data layers from rendering in exported screenshots;
- Addressed an issue that prevented image metadata from appearing at the bottom of exported screenshots;
- Addressed an issue where not all visible geometry in camera study views appeared in exported screenshots;
- Addressed an issue where some geometry visible in protected views did not appear in exported screenshots;
- Addressed an issue that caused UI elements to duplicate / overlap in exported screenshots;
- Addressed an issue that prevented some objects from being highlighted;
- Addressed an issue that prevented the object remover from working after deleting a highlighted massing model;
- Addressed an issue that prevented city geometry from loading after sudden camera movements;
- Addressed a keyboard input issue that could cause the application to become unresponsive;
- Addressed an issue that partially cropped historic building data;
- Addressed an issue that could cause parts of an offloaded project to save into the current project;
- Addressed an issue that caused the outline of a building to continue rendering after the model has been deleted;
- Addressed an issue that prevented ZTV studies from rendering correctly in merged projects.

VU.CITY 3.292.0 (2021)

Key Features:

- All new Zone of Theoretical Visibility (ZTV) tool has been added for easily calculating where your massing model can be seen from;
- Save and Save As functionality implemented to allow you to save over an existing project, or easily create a new version of it;
- Massing models from the Create tool can now be saved directly into your project;
- All new Tags tool:
    + Add geo-spatial tags to your projects including notes and images;
    + Use hashtags to easily find / filter tags from multiple sources;
    + Navigate to tagged locations with a single click.
- Tool tips will now appear when you hover your mouse over UI buttons that contain no text;

Enhancements:

- Improved upload performance when saving larger files or using slower internet connections;
- The Camera Studies tool will now remember which building you originally selected when you open an existing study;
- Screenshot rendering notifications will no longer appear in screenshots;
- Camera thumbnails no longer render data points;
- The enter key will now work on the login screen even when the login form isn't selected;
- Clearer notifications when dragging-and-dropping models into VU.CITY Cloud;
- Smooth transitions when switching between different cameras;
- Reflections on high-detail models are now supported;
- Opening the Create tool will no longer automatically return you to the orbit camera;
- Editing land registry boundary lines will no longer automatically return you to the orbit camera;
- Improved the quality of shadows cast while using the Camera Placer tool;
- Added the ability to adjust how far into the distance context models should appear within a Camera Study view;
- Added the ability to load elements from multiple projects (additive loading) and merge them into a single project;
- Improved encryption performance.

Key Bug Fixes:

- Addressed an issue that prevented some saved projects from appearing in the Load Project menu;
- Addressed an issue that prevented the names of imported models from appearing in the Import menu when loading some projects;
- Addressed an issue preventing some imported models from being highlighted;
- Addressed an issue that caused highlighted objects to not load after loading a project;
- Addressed an issue that caused the visibility toggle in the Create tool to display incorrectly;
- Addressed an issue that prevented custom colours in the Object Highlighter from being saved;
- Addressed an issue that caused an incorrect number of removed models to appear in the Object Remover menu after loading a project;
- Addressed an issue that sometimes caused removed buildings to reappear unexpectedly when using the Camera Studies tool;
- Addressed an issue that prevented announcements and promotional material from appearing on the login screen;
- The list and edit panels in the Create tool now consistently display the name of your model;
- The gizmos for moving and rotating imported models no longer overlap each other;
- Resetting the city will now also reset any highlighted models;
- Addressed an issue causing some imported models to be selected in pieces and not as a whole;
- Addressed an issue preventing some removed models from returning after resetting the city;
- Addressed an issue causing some Create models to disappear when navigating away from your site;
- Addressed an issue that could cause a Camera Placer camera's bearing to unexpectedly change;
- Addressed an issue that could cause a Camera Study camera's bearing and lens size to unexpectedly reset;
- Addressed an issue that prevented context geometry tiles from offloading when out of range;
- Addressed an issue that prevented some highlighted buildings from being recoloured;
- Addressed an issue that could cause an unexpected licence expiry notice after renewing an expired licence;
- Addressed an issue that prevented more than 16 models being imported into the same session;
- Addressed an issue in the Colouring London data layer that could cause toggle buttons to behave unexpectedly;
- Addressed multiple issues that prevented the editing of Land Registry boundary lines;
- Addressed an issue that prevented Camera Study submenus from closing as expected;
- Addressed an issue that prevented highlighting certain buildings when using the Camera Study tool;
- Addressed multiple issues that prevented surrounding context geometry from loading and offloading as expected;
- Addressed an issue that caused red camera markers to appear in some batched screenshots;
- Addressed an issue that caused sections of geometry to appear sliced off in some screenshots;
- Addressed an issue that caused long tag descriptions to not display;
- Addressed an issue that caused the Colouring London data layer to stop working after closing and reopening it;
- Addressed an issue that prevented the selection of massing models made using the Create tool;
- Addressed an issue that sometimes caused the ZTV tool to base its calculations on the incorrect building;
- Addressed an issue that prevented use of the Camera Placer while data layers are turned on;
- Addressed an issue that caused VU.CITY Cloud to become unresponsive when opening certain camera studies;
- Addressed an issue that caused camera study focal lengths to save as 36.93mm regardless of user input;
- Addressed an issue that caused surrounding context models to not load as expected when opening certain camera study views;
- Addressed an issue that caused city geometry tiles to not load when using micro-licences;
- Addressed an issue that caused highlighting applied to massings built using the Create tool not to save in your project; - Addressed an issue that caused unexpected UI elements to appear in screenshots.

VU.CITY 3.90.0 (2020)

Key Features:

- A new colour (dark gray) has been added to the timeline so you can now visualise when construction is complete;

- The model importer introduces a more natural workflow where you choose your 3d model first, then enter your import settings afterwards;
- You can now distinguish if a model includes import settings or not, as they will appear with a green icon in VU.CITY Drive if import settings are included;
- Drag-and-drop functionality added to the model importer. Simply drag any models you wish to import onto your VU.CITY window, and they will appear in the 'Ready To Import' list in the model importer menu ready for you to add the appropriate import settings;
- Imported models can now be rotated around their origin rather than around the centre of their mass;
- There is no longer any software limit to the number of models you can import;

- Improvements to Camera Studies (FKA View Cameras) including a clearer workflow with UI prompting;
- You can create aerial views in Camera Studies by increasing the AOD of any camera;
- Screenshots can now be saved directly to VU.CITY Drive (this includes batched screenshots from Camera Studies);
- You can now choose whether to include the location map in batched screenshots from Camera Studies;
- Toggles for moving/rotating models will no longer appear in screenshots;

- You can now save/load/export extruded models from the Create tool to VU.CITY Drive;

- New on-screen notifications ("toasts") with alerts that include:
    + Changes to your network connection status;
    + Progress of uploads to/downloads from VU.CITY Drive;
    + Progress of model imports;

- New network status indicator on the bottom right letting you know if you're online and connected to VU.CITY Drive;

- Higher quality shadows when at close range;

- Sub-menus in the Data menu allowing easier navigation as more and more data layers are added;
- New Land Registry Query tool added to the Data menu allows users to visualise the boundary lines of buildings they select, and see data associated with it;
- New Land Registry Query tool added to the Data menu allows users to visualise the boundary lines of buildings they select, and see data associated with it;
- Higher resolution and accuracy for all data sets;

- The online dashboard now allows you to filter file types and select multiple files at once in VU.CITY Drive;
- You now have the option to share files indefinitely via VU.CITY Drive;

- New and improved login portal and city licence selector screen;
- Users will now be prompted to save changes on exit, and when resetting/leaving a city;

Key Bug Fixes:

- Addressed an issue causing some saved screenshots to not match what you see on screen;
- Addressed an issue causing the main camera to become stuck when loading certain project;
- Addressed an issue causing some models to appear in the incorrect scale/location when loading a project;
- Addressed an issue causing models made up of multiple objects to break into pieces upon import;
- Addressed an issue preventing certain models from saving to your Project if downloaded from VU.CITY Drive;
- When using the Camera Placer, the UI now correctly reflects that tile loading has been turned off.

VU.CITY 3.1.0 (2019)

General:

- The UTM coordinate system has now been integrated, allowing us to add any city in the world to the platform;
- Keyboard controls can now be used uniformly when moving the Orbit Camera, Walk Camera, and any cameras placed on buildings;
- GEA is now calculated for each building (and the entire site) when extruding buildings with the Create tool;
- The position/rotation gizmos (red/green/blue handles for adjusting your model) will no longer appear in screenshots;
- Improved touch controls for touchscreen users (desktop only);
- Improved analytics and crash reporting.

Data:

- 20 New data layers in Belfast;
- ZTV of St Paul's data layer for all London licence holders.

Camera Studies:

- You can now manually generate aerial views by adjusting the AOD/pitch/bearing of cameras inside your View Camera study;
- Saving batch screen grabs from Views Camera studies will now no longer override one another;
- Fixed an issue that sometimes caused the AOD value in the camera placer menu to snap to an unexpected value;
- Fixed an issue causing some view camera previews (thumbnails) to not match the actual view.

Model Importer:

- Standard transparent materials are now supported, allowing you to recreate the look of glass on your 3d models;
- Fixed an issues that caused some models to import at 0,0,0 with x10 scale.

Bug fixes:

- Hyperlinks in the data panel now display correctly;
- Fixed an issue causing camera settings displayed at the bottom of screenshots to not match the actual camera settings;
- Fixed an issue whereby changing the display resolution could affect your ability to click on buildings;
- Fixed an issue with with transparency not always being applied correctly to highlighted buildings;
- Fixed an issue whereby the mini-map did not always render terrain.




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